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TheNoobBot 6.5.4 for WoW 7.1.5 Legion

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02-02-2017, 04:39 PM #1
Vesper
Founder
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

TheNoobBot 6.5.4 for WoW 7.1.5 Legion
Hello, we've just released Tnb 6.5.4 on 03/16/2017, it works as a Bot WoW for 7.1.5.23420.


TheNoobBot 6.5.0, WoW Bot 7.1.5.23420
  • Fix detection vector added in previous patch.
  • Fix AutoCompleted quests.

TheNoobBot 6.5.1, WoW Bot 7.1.5.23420
  • Automatically discover nearby Flight Master Route.
  • Implement TravelToQuestZone, always try to use Travel to go to a quest zone if farther than 200y or if ForceTravelToQuestZone is true.
  • Update Simple Quest Profile Editor: Many updates, new fields, new buttons, much wow, much awesomness.
  • Allow PlayerControlled (pet) NPC in FindTarget. (Questers that follow you)
  • Implement "CustomPath", a new means of travel. Will basically help you fix a PathFinding issue with a short CustomPath.
  • Allow Travel to uses Lift/Elevator before/after Zeppelins/boats. Also allow to first go to the zeppelin by Taxi.
  • Update Grouped Quest profiles for Blood Elves, Undead, Tauren up to level 45.
  • Add [H] 1-10 Tirisfal Glades - Undead Starting Zone.xml
  • Add [H] 10-20 Silverpine.xml
  • Add [H] 20-25 Hillsbrad Foothills.xml
  • Add [H] 25-30 Arathi Highlands.xml
  • Add [H] 35-40 Dustwallow Marsh.
  • Add [H] 40-45 Eastern PlagueLands.xml
  • Fix an infinite loop in PathFinder system.
  • Update Recast/Detour to the most recent version at the time.
  • Increase the PathFinder max distance resolvability.
  • Automatically select the available GOSSIP when there is only one "chat" type.
  • Prevent the bot from blacklisting "forever", instead reduce to 60/120sec blacklists.
  • Fix "GetMountCapacity" on level > 20 characters if they didn't learn Riding Skill yet.
  • Implement "Safe Resurrection" system. ON by default. Will try to resurrect to the safest spot possible.
  • Improve StrikeFirst logic. Wont pull if stealthed.
  • Improve StrikeFirst logic. Wont pull if unit is ignored to IgnoreStrikeFirstCreatureList database file.
  • Improve StrikeFirst logic. Wont pull if there is no line of sight to unit.
  • Improve StrikeFirst logic. Wont pull if the unit is standing still.
  • Fix StrikeFirst logic. Reset dead entries.
  • Update most Combat Rotations for 7.1.5 with Ryuichiro's files.
  • Implement ObjectManager.Me.Focus. With get&set.
  • Improve ObjectManager.Me.Target. Will uses the static value instead of descriptor (often bugged and late)
  • Fix an issue happenning when a quest have a wrong NPC Location or no NPC.
  • Prevent blacklisting of PickUp and TurnIn NPCs.
  • Improve "ClostQuestWindow" thru "CloseWindow" that can close all kind of windows and reset target.
  • Fix AutoComplete/AutoAccept quests.
  • Implement "<Position>" tag in PickUp & TurnIn questObjective to allow force the location of the NPC. (in case of multi-location)
  • Add support for Failed Quest (abandon/pickup).
  • Fix objective with "IgnoreFight" that would not work.
  • Fix GetMove for all unit, not just ourself.
  • Fix QuestObjective TravelTo, can now "ObjectiveIsComplete = true" when done.
  • Improve sript UseItemWithHotSpots. Now actually follow the generated path and not just A > B > A ...
  • Fix generated HotSpot visibility from internal to public.
  • Don't use GroundMount in water if we can use our Aquatic Mount.
  • Update Travel, recalculate journey in each leg to make sure we're always on the fastest path.
  • Implement "Show completed quests" button in SimpleProfileEditor.
  • Auto blacklist if no path to loot target.
  • And much more little things that make this update awesome.

TheNoobBot 6.5.2, WoW Bot 7.1.5.23420
  • Update all CombatClass/HealerClass from Ryuichiro's GIT: https://github.com/Ryuichiro/CombatClass...1d9cbb407f
  • Update all Quest leveling profiles from https://github.com/TheNoobCompany/LevelingQuestsTNB
  • Stop trying to relog after 5minutes of failure.
  • Implement FaceCTM in nManager.Wow.Helpers.
  • Add QuestTool button directly into the main window of the bot, you can even run multiple instance  as long as you don't modify the same profile.
  • Implement QuestObjective.DeactivateMount.
  • Implement General Settings : DeactivateFlyingMount.
  • Update default MaxDistanceToGoToMailboxesOrNPCs  since PathFinder is better.
  • Allow ToTown to uses travel in quester to go faster to NPC (flight or w/e).
  • Implement QuestObjective.KillMobUseItem.
  • Update Grinder profile [A-H] 40-45 Eastern Plaguelands, thanks Harker
  • Add Lovely Charms to autoMakeElementalMacro.
  • Clear CachedScripts on Stop of Quester.
  • Always pick-up flight master even if we travel and especially if we reached a town for sell.
  • Fasten the QuesterBot when dealing with tons of nested quest and reloading the bot.
  • Add more IsDead and IgnoreBlacklist to Questing/FindTarget.
  • Fix logging for all kind of Travel.
  • Try to go to final taxi directly instead of taking each hops one by one.
  • Update SimpleProfileEditor, implement shortcuts.
  • Do not call travel if less than 600 yards from QuestGiver and valid path.
  • Fix mailing to strangers.
  • Wait for Resurrection Sickness when restarting the bot as well.
  • Add Reaction Usefuls.GetReputationReaction(int rep)
  • Only loot Ancient Mana if we have the level/reputation/not capped.
  • Add ExtraFields for developpers of Quester Scripts. (ExtraInt, ExtraString, ExtraFloat, ExtraObject1,2,3 (which can contains anything basically)
  • Implement [A] 1-10 Dun Morogh - Dwarf Starting Zone, created by chewmacca!
  • Implement a TotemEntryList.txt and a Unit.IsTotem.
  • Do not attempt to sell Quest Items when running Quester.
  • Don't go back to departure quay in CustomPath if we have a valid path to the end that is closer to the end than the entrance or no valid path to entrance.
  • Automatically detect some auto-completed quests and add them to FinishedQuestSet so the bot is not stuck doing nothing.
  • Don't call travel if we are on the same continent and flying.
  • Allow "ForceTravel" to actually force travel even if a "faster path" is found without.
  • Depreciate usage of WoWUnit.NotAttackable , use WowUnit.Attackable instead.
  • StrikeFirst: Do not pull lethal monsters.
  • Auto blacklist unit if no path founds or not attackable(killmob).
  • Allow to complete an objective CollectItemId + CollectCount if we have enough item and no InternalIndex is set.

TheNoobBot 6.5.3, WoW Bot 7.1.5.23420
  • [WIP] Allow PathFinder to complete "incomplete" paths (often due to very lenghty path generation across continents).
  • Fix Hunter PowerTypeFocus as Ryuichiro forgot to keep the changes on it.
  • Update all TargetVersion for all plugins so you don't need to "allow outdated".
  • Merge Objective.KillMob && Objective.KillMobUseItem as it's mostly the same: report any bug with either of those objective.
  • Fix taking taxi directly to end destination.
  • Always return invalid path if from/to is an invalid point and log error the callstack to know where the error came from.
  • Ignore previously failed tiles instead of trying to redownload everytime => Fasten the travel.
  • Pack "Tile loaded" by 10 to prevent lagging the logging so the bot is not writting in the past when dealing with big paths.
  • Don't attempt to StrikeFirst if we have less durability than what we need to go to repair Npc.
  • Don't attempt to StrikeFirst on Elite monsters.
  • Allow travel to be interrupted by a fight/looting without recalculating the whole path everytime.
  • Increase distance to use Travel for PickUp and TurnIn to 800yards.

TheNoobBot 6.5.4 WoW Bot 7.1.5.23420
  • Restrict case where PathFinder can try to complete an enormous path failed.
  • Greatly improve Travel, now generate less and less path and should be kinda fast.
  • Allow a "Lift" to act as a continent switch as well. (ex: Exodar > Darnassus > Stormwind is now possible (TBC>Kalim'>East')
  • Restart Travel if the selected taxi is not available as now we have the list of available/nonavailable.
  • Fix an issue where Quester would blacklist a nearby node if we were cancelled by a fight.
  • Fix an issue with KillMob "lagging/sluttering" when a monster moved out of range at the same time we wanted to pull.
  • Update [A] 1-10 Teldrassil - Night Elf Starting Zone.
  • Prevent the bot from spamming ClickToMove events, should improve FPS a bit.
  • Allow Travel to be simulated (interesting for debugging without having to go back to user position).
  • Fix EndOfPath broken by reference to _availableTaxis list. (This will fix the issue making the bot unable to fly directly to Orgrimmar upper zone)
  • Fix a bug that could prevent you to learn a nearby FlightMaster if you were closer to a FlightMaster from the opposite faction on the way.
  • Disable Looting if player is using vehicle. You may want to use InteractWith objective if a specific quest allow you to loot corpse during vehicle job.
  • Allow to DismissPet during a questObjective (CombatRotations updated accordingly)
  • Fix some path request when flying/swimming at the surface.
  • Remove Grinder profile [A-H] 75-77 Zul'Drak Ebon Watch.xml.
  • Update [H] 64-68 Nagrand.xml profile from Harcker.
  • Update Rotations, Leveling GITs.
  • Implement ForceTravel field in Npc Class if you want to make sure the bot will always use travel to get to a specific NPC (in a tower that requires a teleport orb perhaps?)
  • Allow Travel to take portal that requires casts "focus".
  • Make sure we don't try to go back to APoint when we already been teleported.
  • Don't go to FlightMasterDiscovery if we have no path to the NPC. (don't use Travel either, at some point, we'll be right next to him in our quests)
  • Allow QuestPickUp and TurnInQuest to ForceTravel if necessary. (combined with Npc ForceTravel, you can always ForceTravel to a specific Npc)
  • Allow KillMobUseItem to target previously killed corpse
  • Use Spirit Healer for low level character to gain time.
  • Allow "Learn" feature to use Travel to go and learn new skills.
  • Automatically complete quest when learning something from a NPC. (fix learning level 20 riding skill)
  • Fix Safe Resurrection system, always initialize the first iteration instead of checking based on an angle.
  • Force repair if 2 items are broken but we're still above target %. (it'll set to 35, so if you don't want that feature, set to 34% in settings)
  • Greatly reduce auto blacklisting of nodes where the calculated path is 4x times as big as our SearchRadius. This could greatly reduce your ability to farm in caves. Also break a few quests where you need to gather some special chests.
  • Attempt to restart a .Go if it stopped when trying to resurrect. (usually it's because you failed at breaking the water line)
  • Fix RuneForging quest objective. DeathKnight love! More to come with DK quests? Maybe Arasal will release his profile heh.
  • Update WoWObjectType to fix AreaTrigger; Should fix scripting of FoxFlowers, etc.
  • Check TraceLine when checking if we can fly yet. (prevent from mounting when in some weird building.


Download : http://thenoobbot.com/downloads/latest.php

Have fun botting with the greatest TheNoobBot version Smile

Troubleshooting for people experimenting freeze or crash at start here.
Please create separate thread for each bugs you may get in help & support area, The Noob Bot Assistance.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
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02-11-2017, 10:47 PM #2
Vesper
Founder
*******
Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.1 for WoW 7.1.5 Legion
TheNoobBot 6.5.1, WoW Bot 7.1.5.23420
  • Automatically discover nearby Flight Master Route.
  • Implement TravelToQuestZone, always try to use Travel to go to a quest zone if farther than 200y or if ForceTravelToQuestZone is true.
  • Update Simple Quest Profile Editor: Many updates, new fields, new buttons, much wow, much awesomness.
  • Allow PlayerControlled (pet) NPC in FindTarget. (Questers that follow you)
  • Implement "CustomPath", a new means of travel. Will basically help you fix a PathFinding issue with a short CustomPath.
  • Allow Travel to uses Lift/Elevator before/after Zeppelins/boats. Also allow to first go to the zeppelin by Taxi.
  • Update Grouped Quest profiles for Blood Elves, Undead, Tauren up to level 45.
  • Add [H] 1-10 Tirisfal Glades - Undead Starting Zone.xml
  • Add [H] 10-20 Silverpine.xml
  • Add [H] 20-25 Hillsbrad Foothills.xml
  • Add [H] 25-30 Arathi Highlands.xml
  • Add [H] 35-40 Dustwallow Marsh.
  • Add [H] 40-45 Eastern PlagueLands.xml
  • Fix an infinite loop in PathFinder system.
  • Update Recast/Detour to the most recent version at the time.
  • Increase the PathFinder max distance resolvability.
  • Automatically select the available GOSSIP when there is only one "chat" type.
  • Prevent the bot from blacklisting "forever", instead reduce to 60/120sec blacklists.
  • Fix "GetMountCapacity" on level > 20 characters if they didn't learn Riding Skill yet.
  • Implement "Safe Resurrection" system. ON by default. Will try to resurrect to the safest spot possible.
  • Improve StrikeFirst logic. Wont pull if stealthed.
  • Improve StrikeFirst logic. Wont pull if unit is ignored to IgnoreStrikeFirstCreatureList database file.
  • Improve StrikeFirst logic. Wont pull if there is no line of sight to unit.
  • Improve StrikeFirst logic. Wont pull if the unit is standing still.
  • Fix StrikeFirst logic. Reset dead entries.
  • Update most Combat Rotations for 7.1.5 with Ryuichiro's files.
  • Implement ObjectManager.Me.Focus. With get&set.
  • Improve ObjectManager.Me.Target. Will uses the static value instead of descriptor (often bugged and late)
  • Fix an issue happenning when a quest have a wrong NPC Location or no NPC.
  • Prevent blacklisting of PickUp and TurnIn NPCs.
  • Improve "ClostQuestWindow" thru "CloseWindow" that can close all kind of windows and reset target.
  • Fix AutoComplete/AutoAccept quests.
  • Implement "<Position>" tag in PickUp & TurnIn questObjective to allow force the location of the NPC. (in case of multi-location)
  • Add support for Failed Quest (abandon/pickup).
  • Fix objective with "IgnoreFight" that would not work.
  • Fix GetMove for all unit, not just ourself.
  • Fix QuestObjective TravelTo, can now "ObjectiveIsComplete = true" when done.
  • Improve sript UseItemWithHotSpots. Now actually follow the generated path and not just A > B > A ...
  • Fix generated HotSpot visibility from internal to public.
  • Don't use GroundMount in water if we can use our Aquatic Mount.
  • Update Travel, recalculate journey in each leg to make sure we're always on the fastest path.
  • Implement "Show completed quests" button in SimpleProfileEditor.
  • Auto blacklist if no path to loot target.
  • And much more little things that make this update awesome.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

02-12-2017, 07:10 PM #3
Harker
Member
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Posts: 93 Threads:28 Joined: Feb 2017 Reputation: 0

RE: TheNoobBot 6.5.1 for WoW 7.1.5 Legion
Thank you so much for this update, Vesper!

I already see a huge improvement in the bot's navigation and finding its way to remote grinding places if I place it in a capital to start with. Previously, I had to send the bot myself to a specific zone, and it was difficult to use [A] 1-60 grinder reliably. But now it's much smoother and navigates well.

Thanks a ton again. Keep the good work up!

02-13-2017, 04:02 AM #4
Vesper
Founder
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.1 for WoW 7.1.5 Legion
I didn't add Travel support for Grinder tho... ?



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

02-13-2017, 05:16 AM #5
Harker
Member
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Posts: 93 Threads:28 Joined: Feb 2017 Reputation: 0

RE: TheNoobBot 6.5.1 for WoW 7.1.5 Legion
(02-13-2017, 04:02 AM)Vesper Wrote:  I didn't add Travel support for Grinder tho... ?

I'm not sure what exactly happened, but the bot most probably is able to find its way from the capital now when I use certain Grinder profiles. Before, it would walk to mountains surrounding the capital or basically spots that no one would ever go to. Now it is navigating around the capital to reach the gate, then other zones, etc. Or maybe I'm just using a different profile to the one I used when I had problems.

However, with that said, there are definitely still major problems with the bot selling, repairing, and mailing when its bags are full. It basically stands in the middle of nowhere, maybe for hours, doing absolutely nothing. When I check the bags, I find them full to the limit specified in selling and mailing. When I manually empty the bags, then run TnB again, it goes back to grinding normally. So an update to make sure that the bot is efficiently able to find the zone's mailbox and nearest repair NPC in Grinder profiles would really appreciated. And this is really important, Vesper, because frankly, the Quester part of the bot is just unusable in the current state of its profiles. The Quester profiles need some overhauling and major updating to be viable today. So I think it would be much easier to let users focus on using the Grinder part with good Grinder profiles (and they should be easy to make, even for us), as long as the selling, repair, and mailing parts of Grinder are working smoothly.

And thank you again for the current improvements.

02-13-2017, 02:54 PM #6
Vesper
Founder
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.1 for WoW 7.1.5 Legion
1: Since I updated RecastNavigation, the bot can now generate much more farther paths so this may explains that.

2: There is no issue with the Selling/Repair system, please increase "MaxDistanceToNpcOrMailbox" in General Settings > Advanced.

3: The Quester is currently very fine/viable, we included month agos a Quest Profile Editor (Start qBot then top right) if you are missing a profile you'd like to code/add.

4: If after increase the MaxDistance to NPC, you feel like it doesn't have the most nearby NPC for your path, go into General Settings => Plugins, activate "TnbNpcRadar", and go nearby the desired NPC, it'll be added automatically.

Edit: Rewrote the post, made it clearer.

PS: The bot natively support Tundra Mammoth / Yak, so if you have it, you wont even need to go "ToTown".



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

02-13-2017, 07:55 PM #7
Harker
Member
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Posts: 93 Threads:28 Joined: Feb 2017 Reputation: 0

RE: TheNoobBot 6.5.1 for WoW 7.1.5 Legion
(02-13-2017, 02:54 PM)Vesper Wrote:  2: There is no issue with the Selling/Repair system, please increase "MaxDistanceToNpcOrMailbox" in General Settings > Advanced.

3: The Quester is currently very fine/viable, we included month agos a Quest Profile Editor (Start qBot then top right) if you are missing a profile you'd like to code/add.

4: If after increase the MaxDistance to NPC, you feel like it doesn't have the most nearby NPC for your path, go into General Settings => Plugins, activate "TnbNpcRadar", and go nearby the desired NPC, it'll be added automatically.

Thank you. I have implemented the changes you recommended.

However, can you please test the following: Put a TnB-controlled character in Stormwind, then run Quester and pick profile [A] 25-35 Stranglethorn Vale.xml, for example. See where the bot goes. On my end, it goes toward the lake and even tries to scale the mountain behind Stormwind.

03-04-2017, 06:15 AM #8
Vesper
Founder
*******
Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.2 for WoW 7.1.5 Legion
TheNoobBot 6.5.2, WoW Bot 7.1.5.23420
  • Update all CombatClass/HealerClass from Ryuichiro's GIT: https://github.com/Ryuichiro/CombatClass...1d9cbb407f
    • Update Blood DK for 7.1.5.
    • Update Balance Druid for 7.1.5.
    • Some fixes for Mage.
    • Update Healer Classes / fixes.
    • Fix Hunter revive bug.
  • Update all Quest leveling profiles from https://github.com/TheNoobCompany/LevelingQuestsTNB
    • Update QuesterDb/NpcDB/Transports/Scripts.
    • Add [H] 67-70 Netherstorm.xml
    • Add [H] 65-68 Blade's Edge Mountains.xml
    • Add [H] 64-66 Nagrand.xml
    • Add [H] 62-64 Zangarmarsh.xml
    • Add [H] 60-62 Hellfire Peninsula.xml
    • Add [H] 57-59 Blasted Lands.xml
    • Add [H] 53-57 Winterspring.xml
    • Add [H] 49-53 Felwood.xml
    • Add [H] 45-49 Tanaris.xml
    • Add [A] 1-10 Dun Morogh - Dwarf Starting Zone.xml - Thanks to Chewmacca
  • Stop trying to relog after 5minutes of failure.
  • Implement FaceCTM in nManager.Wow.Helpers.
  • Add QuestTool button directly into the main window of the bot, you can even run multiple instance as long as you don't modify the same profile.
  • Implement QuestObjective.DeactivateMount.
  • Implement General Settings : DeactivateFlyingMount.
  • Update default MaxDistanceToGoToMailboxesOrNPCs since PathFinder is better.
  • Allow ToTown to uses travel in quester to go faster to NPC (flight or w/e).
  • Implement QuestObjective.KillMobUseItem.
  • Update Grinder profile [A-H] 40-45 Eastern Plaguelands, thanks Harker
  • Add Lovely Charms to autoMakeElementalMacro.
  • Clear CachedScripts on Stop of Quester.
  • Always pick-up flight master even if we travel and especially if we reached a town for sell.
  • Fasten the QuesterBot when dealing with tons of nested quest and reloading the bot.
  • Add more IsDead and IgnoreBlacklist to Questing/FindTarget.
  • Fix logging for all kind of Travel.
  • Try to go to final taxi directly instead of taking each hops one by one.
  • Update SimpleProfileEditor, implement shortcuts.
  • Do not call travel if less than 600 yards from QuestGiver and valid path.
  • Fix mailing to strangers.
  • Wait for Resurrection Sickness when restarting the bot as well.
  • Add Reaction Usefuls.GetReputationReaction(int rep)
  • Only loot Ancient Mana if we have the level/reputation/not capped.
  • Add ExtraFields for developpers of Quester Scripts. (ExtraInt, ExtraString, ExtraFloat, ExtraObject1,2,3 (which can contains anything basically)
  • Implement [A] 1-10 Dun Morogh - Dwarf Starting Zone, created by chewmacca!
  • Implement a TotemEntryList.txt and a Unit.IsTotem.
  • Do not attempt to sell Quest Items when running Quester.
  • Don't go back to departure quay in CustomPath if we have a valid path to the end that is closer to the end than the entrance or no valid path to entrance.
  • Automatically detect some auto-completed quests and add them to FinishedQuestSet so the bot is not stuck doing nothing.
  • Don't call travel if we are on the same continent and flying.
  • Allow "ForceTravel" to actually force travel even if a "faster path" is found without.
  • Depreciate usage of WoWUnit.NotAttackable , use WowUnit.Attackable instead.
  • StrikeFirst: Do not pull lethal monsters.
  • Auto blacklist unit if no path founds or not attackable(killmob).
  • Allow to complete an objective CollectItemId + CollectCount if we have enough item and no InternalIndex is set.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

03-04-2017, 07:36 AM #9
Komb
Junior Member
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Posts: 1 Threads:0 Joined: Mar 2017 Reputation: 0

RE: TheNoobBot 6.5.2 for WoW 7.1.5 Legion
Depuis la mise à jour, avec mon hunter, le bot n'arrive plus a faire la rotation pour le dps, seulement de l'auto attack ?

03-04-2017, 07:41 AM #10
Vesper
Founder
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.2 for WoW 7.1.5 Legion
Discord: https://goo.gl/TtMsEh

Tu y trouveras Ryuichiro qui s'occupe des problèmes de rotas

Si tu as un problème d'injection, ma signature: https://goo.gl/JQpb44



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

03-05-2017, 10:36 PM #11
Harker
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Posts: 93 Threads:28 Joined: Feb 2017 Reputation: 0

RE: TheNoobBot 6.5.2 for WoW 7.1.5 Legion
Thank you so much for these additions, Vesper. I can see huge potential for smoother botting and a lot less blockages from some of these changes. Much appreciated.

03-05-2017, 10:58 PM #12
Vesper
Founder
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.2 for WoW 7.1.5 Legion
About Hunter: Ryuichiro updated Hunter and reverted a change I did to Hunter when adding the support for ObjectManager.Me.Focus.

So he broke the Focus system of the hunter which is now "PowerTypeFocus" and not just Focus anymore.

You can download the updated CS File here: https://raw.githubusercontent.com/Ryuich..._Hunter.cs

Make sure to use "Tnb_Hunter.cs" in the settings. may requires "SDK Files" in advanced settings


That will be hotfixed in the archive of the bot as soon as I get my hand on my computer so you'll just need to re-download the bot to get it fixed.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

03-05-2017, 11:18 PM #13
Vesper
Founder
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.2 for WoW 7.1.5 Legion
I've have hotfixed 6.5.2 server-side for Hunter issue, please re-download.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
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03-06-2017, 10:05 PM #14
Vesper
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Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.3 for WoW 7.1.5 Legion
TheNoobBot 6.5.3, WoW Bot 7.1.5.23420
  • [WIP] Allow PathFinder to complete "incomplete" paths (often due to very lenghty path generation across continents).
  • Fix Hunter PowerTypeFocus as Ryuichiro forgot to keep the changes on it.
  • Update all TargetVersion for all plugins so you don't need to "allow outdated".
  • Merge Objective.KillMob && Objective.KillMobUseItem as it's mostly the same: report any bug with either of those objective.
  • Fix taking taxi directly to end destination.
  • Always return invalid path if from/to is an invalid point and log error the callstack to know where the error came from.
  • Ignore previously failed tiles instead of trying to redownload everytime => Fasten the travel.
  • Pack "Tile loaded" by 10 to prevent lagging the logging so the bot is not writting in the past when dealing with big paths.
  • Don't attempt to StrikeFirst if we have less durability than what we need to go to repair Npc.
  • Don't attempt to StrikeFirst on Elite monsters.
  • Allow travel to be interrupted by a fight/looting without recalculating the whole path everytime.
  • Increase distance to use Travel for PickUp and TurnIn to 800yards.


Mosts of these updates do not means much to you, but they are all as useful.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !

03-16-2017, 06:05 AM #15
Vesper
Founder
*******
Posts: 3,607 Threads:344 Joined: Nov 2015 Reputation: 37

RE: TheNoobBot 6.5.4 for WoW 7.1.5 Legion
TheNoobBot 6.5.4 WoW Bot 7.1.5.23420
  • Restrict case where PathFinder can try to complete an enormous path failed.
  • Greatly improve Travel, now generate less and less path and should be kinda fast.
  • Allow a "Lift" to act as a continent switch  as well. (ex: Exodar > Darnassus > Stormwind is now possible (TBC>Kalim'>East')
  • Restart Travel if the selected taxi is not available as now we have the list of available/nonavailable.
  • Fix an issue where Quester would blacklist a nearby node if we were cancelled by a fight.
  • Fix an issue with KillMob "lagging/sluttering" when a monster moved out of range at the same time we wanted to pull.
  • Update [A] 1-10 Teldrassil - Night Elf Starting Zone.
  • Prevent the bot from spamming ClickToMove events, should improve FPS a bit.
  • Allow Travel to be simulated (interesting for debugging without having to go back to user position).
  • Fix EndOfPath broken by reference to _availableTaxis list. (This will fix the issue making the bot unable to fly directly to Orgrimmar upper zone)
  • Fix a bug that could prevent you to learn a nearby FlightMaster if you were closer to a FlightMaster from the opposite faction on the way.
  • Disable Looting if player is using vehicle. You may want to use InteractWith objective if a specific quest allow you to loot corpse during vehicle job.
  • Allow to DismissPet during a questObjective (CombatRotations updated accordingly)
  • Fix some path request when flying/swimming at the surface.
  • Remove Grinder profile [A-H] 75-77 Zul'Drak Ebon Watch.xml.
  • Update [H] 64-68 Nagrand.xml profile from Harcker.
  • Update Rotations, Leveling GITs.
  • Implement ForceTravel field in Npc Class if you want to make sure the bot will always use travel to get to a specific NPC (in a tower that requires a teleport orb perhaps?)
  • Allow Travel to take portal that requires casts "focus".
  • Make sure we don't try to go back to APoint when we already been teleported.
  • Don't go to FlightMasterDiscovery if we have no path to the NPC. (don't use Travel either, at some point, we'll be right next to him in our quests)
  • Allow QuestPickUp and TurnInQuest to ForceTravel if necessary. (combined with Npc ForceTravel, you can always ForceTravel to a specific Npc)
  • Allow KillMobUseItem to target previously killed corpse
  • Use Spirit Healer for low level character to gain time.
  • Allow "Learn" feature to use Travel to go and learn new skills.
  • Automatically complete quest when learning something from a NPC. (fix learning level 20 riding skill)
  • Fix Safe Resurrection system, always initialize the first iteration instead of checking based on an angle.
  • Force repair if 2 items are broken but we're still above target %. (it'll set to 35, so if you don't want that feature, set to 34% in settings)
  • Greatly reduce auto blacklisting of nodes where the calculated path is 4x times as big as our SearchRadius. This could greatly reduce your ability to farm in caves. Also break a few quests where you need to gather some special chests.
  • Attempt to restart a .Go if it stopped when trying to resurrect. (usually it's because you failed at breaking the water line)
  • Fix RuneForging quest objective. DeathKnight love! More to come with DK quests? Maybe Arasal will release his profile heh.
  • Update WoWObjectType to fix AreaTrigger; Should fix scripting of FoxFlowers, etc.
  • Check TraceLine when checking if we can fly yet. (prevent from mounting when in some weird building.



TheNoobBot wont work ? Make sure to read this topic (EN) ! It resolves most of problems/crash/freezes.
TheNoobBot ne fonctionne pas ? Lisez ce sujet (FR) ! Il vous aidera à résoudre la plupart des problèmes/crash/freezes.

Join TheNoobBot's Discord server today ! World Quests OPEN project !


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